Checkers Version 0.95 Virtual Overload By: Charles Aldarondo VOverload@hotmail.com http://www.students.uiuc.edu/~aldarond/pilot/check09.zip NOTE: If you have a previous version of Checkers, delete before installing this version. This will not be required after this version. Introduction: This is the game that everyone knows and loves, Checkers! I wanted to create a Pilot app in GCC and figured this would be the easiest to create. Boy was I wrong! Things started out wrong with using bad code to be my base code and everything went on from there. With the help of Bill Kirby though, I was able to get it from a pile of worthless code to what is included. This software is freeware, but if you can send me some software/code you have made, it will be gladly accepted. We currently do not know of any bugs in the software, but if you find one, we will gladly fix it and thank you graciously. If you find any bugs, comments, suggestions, or encouragements, e-mail us at VOverload@hotmail.com and we should respond within 24 hours. Next version will have Pilot play against human player. Enjoy! Instructions on Usage: 1. Current Turn is displayed in upper right hand corner 2. Number of Black Checkers left is under the B to the right side. 3. Number of Red Checkers left is under the R to the right side. 4. Currently Selected piece is displayed between to the right side. 5. To move, you tap once to select a piece, then tap to a legal space. Turn will be transfered to other player. 6. If the piece moved can jump another, turn will not be transfered to other player and only movement can be done is to jump that piece. Revisions: Saturday, December 27, 1997 Double Jumping Working More Efficient by using more standard methods Recognition of the end of the game Error messages for invalid moves Storing of game more efficient Friday, December 19, 1997 Updated documentation Later Thursday, December 18, 1997 Fixed Selecting Bug Thursday, December 18, 1997 Version 0.9 Released on PilotGear (www.pilotgear.com) Saving Game! Kings working Crashing on 2.0.x fixed Friday, December 12, 1997 Version 0.5 given to friends to test Pieces moving correctly Friday, December 5, 1997 Started programming Checkers instead of partying