XFuBluetoothMultiNetwork.cpp [code] | Default implementation for a Bluetooth communication manager |
XFuBluetoothMultiNetwork.h [code] | Default implementation for a Bluetooth communication manager |
XFuBluetoothNetwork.cpp [code] | Default implementation for a Bluetooth communication manager |
XFuBluetoothNetwork.h [code] | Default implementation for a Bluetooth communication manager |
XFuConfiguration.cpp [code] | XFuConfiguration.cpp is the implementation file for the XFuConfiguration class. For more information, see XFuConfiguration.h |
XFuConfiguration.h [code] | XFuConfiguration.h is the header file for the XFuConfiguration class |
XFuConfigurationData.cpp [code] | |
XFuConfigurationData.h [code] | |
XFuDynamicArray.h [code] | Dynamic array template |
XFuFastRandom.cpp [code] | Implementation of a 'fast' random class |
XFuFastRandom.h [code] | Implementation of a "fast" random class |
XFuFileDef.h [code] | This is a helper hack header file to turn sources using FILE * into our XFuFile class friendly ones |
XFuFPSCount.cpp [code] | Frame rate counter class |
XFuFPSCount.h [code] | Frame rate counter class |
XFuInetNetwork.cpp [code] | Default implementation for a inet communication manager |
XFuInetNetwork.h [code] | Default implementation for a inetcommunication manager |
XFuNetwork.h [code] | Base class for all communication managers for game graphs |
XFuNetworkEventHandler.h [code] | Interface for receiving communication events |
XFuParticleSystem.cpp [code] | Particle system utility |
XFuParticleSystem.h [code] | Particle system utility |
XFuPrinter.cpp [code] | Primitive bitmap font printer class. Needs some work (create instead of init; gl sprites instead of the glsurface drawing currently in use |
XFuPrinter.h [code] | Primitive bitmap font printer class |
XFuPriorityHelp.cpp [code] | XFuPriorityHelp |
XFuPriorityHelp.h [code] | Priority linked list help |
XFuPriorityList.h [code] | Priority Linked list template |
XFuRandom.cpp [code] | Mersenne Twister random generator |
XFuRandom.h [code] | "Normal" random class |
XFuRLESpritePrinter.cpp [code] | Primitive RLESprite font printer class. Needs some work (create instead of init; gl sprites instead of the glsurface drawing currently in use |
XFuRLESpritePrinter.h [code] | Printer variant that uses RLE-sprites instead of normal ones |
XFuSerializable.h [code] | Base class for classes that need to be able to serialize and deserialize |
XFuStringKey.cpp [code] | XFuStringKey.cpp is the implementation file for the XFuStringKey class. For more information, see XFuStringKey.h |
XFuStringKey.h [code] | XFuStringKey.h is the header file for the XFuStringKey class, which is a null terminated string key for use with hashtables |
XFuTimingCounter.h [code] | XFuConfiguration.h is the header file for the XFuConfiguration class |
XFuTokenizer.cpp [code] | String tokenizer utility |
XFuTokenizer.h [code] | String tokenizer utility |
XFuUVManipulator.cpp [code] | UV Coordinate manipulation routines |
XFuUVManipulator.h [code] | UV Coordinate manipulation routines |
XFuVibratorToolkit.cpp [code] | Toolkit for vibrator effects |
XFuVibratorToolkit.h [code] | Toolkit for vibrator effects |
XFuVideoRecorder.cpp [code] | Video recorder class (for desktop use) |
XFuVideoRecorder.h [code] | Video recorder class (for desktop use) |
XFuWavLoad.cpp [code] | RIFF Wave loader |
XFuWavLoad.h [code] | RIFF Wave loader |
XFuXMPlayer.cpp [code] | XM player |
XFuXMPlayer.h [code] | XM player header file |
XFuXMPlayer_internal.h [code] | XM player internal structures header file |
XFuXMPlayerEventHandler.h [code] | XM player event handler |
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Confidential Copyright © 2002-2003 Fathammer | with doxygen by Dimitri van Heesch |