advance(uint32 keys, int32 joystick_x, int32 joystick_y) | Cgame | |
Cgame(const char *gamename, int new_screen_width, int new_screen_height, int random_number_seed) | Cgame | |
draw_all(void) | Cgame | [private] |
get_pause(void) | Cgame | |
height | Cgame | [private] |
map | Cgame | [private] |
name | Cgame | [private] |
paused | Cgame | [private] |
screen_height | Cgame | [private] |
screen_width | Cgame | [private] |
set_pause(bool new_paused) | Cgame | |
view_x | Cgame | [private] |
view_y (defined in Cgame) | Cgame | [private] |
width | Cgame | [private] |