Phoinix, the free Gameboy emulator for PalmOSby Bodo Wenzel | |||||||||||||||||||||||||||||||||||||||
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About limits and extensionsOn this page: - What Phoinix can't do - What the Gameboy can't do - Known problems What Phoinix can't do:Well, you need about ten times the power of the emulated machine on an emulating machine! If you compare a real Gameboy and Phoinix (on 16 MHz machines) you'll see that there is only a factor of four. The real Gameboy has hardware support for displaying sprites and playing sounds. The handheld has a totally different screen memory organisation and no sprite hardware. At last its sound capabilities are poor. This leads to the following:
What the Gameboy can't do:It is in the nature of emulation that Phoinix can do things the Gameboy can't:
(This list will grow when features are added ;-) Known problems:Low contrast on non-color displaysThe LCD (liquid crystal display) of the non-color devices creates the gray shades by toggling fast between black and white. Because the display is so sluggish your eyes see some level of gray. But some displays have problems to keep a steady level if some columns are mostly black, the effect is called "streaking" - see Till's No Streak Hack documentation. So Palm Inc. introduced a slower pixel clock for newer devices which reduces the contrast a bit if switched into gray mode. You may have to adjust the screen contrast a bit to get a nice appearing of all four levels. Till did you a favor, and wrote Grayhack, a module for X-Master or HackMaster. This module is used to adjust the gray levels when your handheld switches into the 4-level-gray mode. | ||||||||||||||||||||||||||||||||||||||
palm.gb_emu@gmx.de |