** ** Changelog for ** PocketCity ** http://pocketcity.sourceforge.net/ ** Legend: '+' = added feature '*' = fix/modification '-' = removed feature Version 0.18dev * Corrected loading for differently sized screens * 1345973 Sign/overflow problem for some variables Version 0.17 + Support for Palm OS 5 High Resolution API [& Sony Old] + Query Tool Improved + Changed savegame format to include power/water details + Power plants and defence stations (Fire, Police, Army) are now 4 zone items + Power lines and Water pipes can now overlap + Map is resizeable between 25x25 -> 120x120 (palmOS memory limitation) + Rail Lines + Minimap for the Palm Platform (scrolling) + Desires levels now displayed + reduce memory requirements for savegames + 908662 Beaming Support (To/From Palm machines, To Linux (currently)) + 1010143 Ability to scroll without using hardware buttons + 1000858 Add / Implement D-Pad functionality (5 way navigator) + 1007647 Allow the assigning of tools to specific buttons * Fix annoying winScreenLock issue * 818171 Hard Crash on Sony Clie SL10 * 818172 Index out of range (0.16) * 873010 Graphics look horrible on sony palm5 * 873809 key-repeat scrolling on v0.17 is broken (can't reproduce) * 880086 The display coordinates don't update * 880177 Off by one error in build/destroy tests * 908005 initial map can be deformed * 873817 Overlap images need to be repicked * 880177 Off by one error in build/destroy tests * 881854 Water/Power Mismatch * 908665 Display-Rail line issues * 884099 Growth algorithm is messed up 0.17dev * 725967 Support for the hires palmos 5 * 937555 Map coloring for 16 color displays is wrong * 943160 Power consumption is high * 987006 Screwed up lists * 963903 Scrolling is annoying Version 0.16 * bug # 655848 crash after money warning * bug # 655365 crash after some time of interacting * bug # 726131 powerplant math is wrong in build routine * bug # 750475 crash after tree-planting rage + auto-bulldoze feature for trees. + difficulty level (currently adjusts money at start) + Query tool. + Variable tax rate + Progress Meter for Map Rendering. - Extend to Load Game / Initialization * Better Pause / Freeze logic for dialogs. * mycity == autosave city * code and tiles are in separate programs (pdb, prc) * Start of globalization work Version 0.15 * patch # 648260 Make greyscale work on HandEra 330 * bug # 636080 Exit Crash on Clie NR70 * bug # 636081 Map Failure on Clie NR70 * bug # 650955 residential zone water scale wrong + buttons can now be configured. + money, location and population are now clickable (pop is empty) Version 0.14 + Savegames are backed up with application data + Build Date & Time is in about dialog * Removed recursion from the distribution loop (speed up) * savegame problems... autosave != citysave * bug # 529058 Fatal Exception ( 1 ) * bug # 592947 Menu Freeze * bug # 595053 Clear Volatiles On Load * bug # 557213 Freeze and Fatal Exception ( 1 ) * bug # 593991 pipe chosen lays down pump on screen * jog-assist works on menu on Clie Version 0.13br2 ========================== * The displayed item from the toolbar is what is placed. Version 0.13br ========================== * Crash on settings menu fixed for PalmOS 3.5 Version 0.13 ========================== Pete Shanahan: PalmOS: + Clie device support (High Resolution, Jog Dial, Hold, Toolbar) + Tapping the speed icon cycles through the speeds + Added the Water Pump and Water Pipe to the quick list + Map has color when available + Added version number to the about dialog * Rearranged Layout & reduced memory usage of forms (NOSAVEBEHIND) * Fixed the printing of the map name Version 0.12 ========================== Kean Pedersen: Linux-gtk: + Started port to GTK+ (Linux) PalmOS: + Disaster control (now you can turn them off) + Options page (not much there yet) + A list to quickly change between map/budget/options * When you create a new game, it's loaded right-away (Suggested by Robert Schouwenburg) All platforms: + Budget control + Water distribution + Water pipes + Water pumps * More infrequent disasters - they happended a little too much Aaron Krill: + Linux/GTK version displays current speed Version 0.11 (The 'disasterous' update) ========================== Kean Pedersen: + Naming of savegames + Quick list on calculator button + Bridges (not over homemade water on purpose) + 16bpp greyscale (too dark at the moment, though) + A real monster :D (actually two of them) + Fire fighters, police, and military added + Fire Stations, police stations and military bases + A new seperated list of buildings (instead of the dropdown menu) * Fire/disasters now spreads at it own rate - pause won't help (!) * Cleaned compiler warnings * Uses less stackspace in recursive function (should fix the FE) * OS 3.1 fixups * Moved all graphic for the zones onto an offscreen windows This speeds up the drawing process. Aaron Krill: + Meteor disaster Version 0.10 ========================== Kean Pedersen: + Multiple savegames + Savegame list * PalmOS 3.1 fixup Version 0.09 ========================== Kean Pedersen: + Random map generator + Fire + Basic map * Even smoother scrolling Version 0.08 ========================== Kean Pedersen: + Color enabled on supporting devices + Some color tiles + Build icon (tap to toggle bulldozer) + Save/Load on quit/start + New game menu option * Smoother scrolling (found some nice APIs) Kim Ingemann (new artist/developer): + Almost all the color tiles (and what a nice job) Morten Brix Pedersen (new developer): * Code cleaning Aaron Krill: * Changed population to be more realistic. * Changed powerplant upkeep to be more realistic. + Save/Load on Save/Load menu options + Invalid savegame version number alert Version 0.07 ========================== Kean Pedersen: + Powergrid is only updated when needed to save simulation time + Map coordinates shown + population cap - prevents insane population in the early years + Simulation pauses while user builds (gives faster response time) + Speed indicator (tap to pause) * Temporary fix for PalmOS 3.1 (powerloss icon is not shown on OS < 3.5) - Removed the 32x32 tiles, was too ugly/big/unused Aaron Krill (new developer): + Alert to notify when you don't have enough money to build an item + Alert to notify when you have 1000 or less credits + Alert to notify when you have 0 credits + Speed control + Population display + Taxes collected each month + Upkeep on roads, powerlines, powerplants paid each month + Pause feature added * Fixed powerplants so they generate more realistic amounts of power Version 0.06 - 11 Sep 2001 ========================== Kean Pedersen: + Zoom mode on Palm. + Hardware scroll keys on Palm. + Better multithreading on Palm. * Tweaked the simulation a bit. Version 0.05 - 22 Jul 2001 ========================== Kean Pedersen: + Basic PDR (Population Development Routine) added. Version 0.04 - 19 Jul 2001 ========================== Kean Pedersen: * Alert on wrong PalmOS version (v3.5 or higher needed). Version 0.03 - 14 Jul 2001 ========================== Kean Pedersen: + Simulation preparing. Power distribution. Version 0.02 - 12 Jul 2001 ========================== Kean Pedersen: * Can now build everything. + Shortcut keys/strokes for quick selection. + Credits. Version 0.01 - 11 Jul 2001 ========================== Kean Pedersen: + Basic drawing + Made the graphic work on Palm IIIc. + Basic PDR (Population Development Routine) added.