Install and run the game on your Palm.
Tap the 'Instructions' button to get a quick reminder of what to do.
Tap the screen on 'Easy Game' to start a game!
The screen will start with just one block in the center of the screen. In the
top left hand corner is a colored rune - tap it with your stylus, and drag it
next to the block. It will fix in place, and another rune will appear.
The aim of the game is to turn the whole screen into gold, by placing runes
onto every grey square. Once you manage this, the whole board clears, you get
bonus points, and you start over with a couple more runes or colors....
The rules for placing runes are simple. You must place them next to at least
one other block or rune, and it must match every one it touches in either color
(shade) or in shape.
If you find that there isn't a place you can put the rune, then you will have
to discard it, by dropping it in the forge, which is in the top right
hand corner. Every time you do this, the forge will fill up - and it can only
hold three runes! If you try to place a fourth, the game will be over. Luckily,
every time you place a valid rune, the forge will empty by one, and if you get a
complete line, the forge will empty!
Sounds simple?
Well, it is! But... to clear a complete board requires more thought
than it initially appears! If you accidentally surround a space with three
different rune/color combinations, you won't ever be able to fill in that space,
unless you are lucky enough to get a grey block (which can go anywhere) or a
bomb - which you can use to destroy one of the offending runes.
In later levels you get more and more possible runes, and more colors! Let's
hope you're up to the challenge!
There are a few extra features we built in!
If you purchased a copy of the game on a CD from a store, then it will come
pre-registered!
If so.. please find the accompanying details with the CD to
find out how to register your purchase to get upgrades!
If you beam a demo to someone else, and they also like the game, then
they can register it either by purchasing a copy from a local store, or by
purchasing online.
If you downloaded the game straight from the internet, from Astraware's web
pages, or from one of the popular Palm download sites, then your copy is in
'Demo' form. Demo
means
that you can play 10 games for free, and then decide whether to register it or
not. After these games are up, the program will display a short message before
each game.
In Demo form, you can play 10 games of Alchemy for free, as you decide
whether you like it or not. After these games are up, the program will display a
short message asking you to register or purchase a full version from a shop!
Retail Copies
This and other great Astraware games are available to purchase straight from
a store - you'll get a CD with pre-registered copies of the games - no hassle -
and makes a great gift!
Registering Online:
For those that like the speed and convenience of buying of the internet, when
you register for the game, you'll get a key which will unlock the game and
remain valid for future 1.x upgrades. Go to the web page at http://palm.astraware.com/alchemy/
for
more details.
You'll need to know your HotSync ID which you can find by running
Alchemy, and going into the menu, and selecting the 'register' option. Your
HotSync ID (or username) will be filled in for you below.
When you
register, Astraware will generate a key based on your ID, which will normally be
sent out by email within 48 hours of you registering. When you receive your key,
go to the same register option, and enter the key into the space provided.
Registered users of the game are entitled to submit their high scores to our
Internet High Score table.
Just visit the Alchemy web pages at http://palm.astraware.com/alchemy/
and select the link to view high scores.
To submit your own score, you need to go to the menu in the game, and select
'export high score'. This will provide you with a code which you can then type
into our site:
http://www.astraware.com/palm/alchemy/high/
You can only submit high scores once you've beaten the scores built into the
game!
(Astraware reserves the right to remove this board or facility without any
notice, or to remove individual names if necessary)
You can find out about Astraware and the product range we have for the
Palm-powered platform by visiting our website at www.astraware.com/.
Here are our top
products at time of writing:
Astraware Palm Packs |
It's A Blast! Shooting
Pack |
Let out
your tension with some target practice with Astraware's collection of
great screen-tapping games! |
Palm Games Pack
2001 |
4 games for
under $25 - save over 25% |
PopCap Games
Pack |
PopCap
Games are sweeping the web, and now Astraware brings the top games to the
Palm |
Astraware Palm Games |
Alchemy |
Turn lead
into gold in Astraware's addictive PopCap puzzle game! |
Atomica |
Make
Molecules in Dr. Atomica's Laboratory in Astraware's addictive PopCap
puzzle game! |
Bang! Bang! |
Backyard
blasting fun |
Bejeweled |
Bejeweled
is a Palm version of the incredibly popular and addictive online game by
PopCap |
Biplane Ace |
Dogfight
against rival fighter pilots |
Bzzz! for Palm |
Fly-catching action for the Palm |
Galaxy Ranger |
Be a Galaxy
Ranger, Save the Universe! |
Mad Gab |
...It's not
what you SAY, it's what you HEAR! |
Mahjongg |
Relax your
mind with the most authentic Mahjongg solitaire game for Palm-powered
handhelds |
Mummy Maze |
Escape the
maze and outsmart the mummy in this great PopCap game! |
Police Range |
Police
Range is a fast game of reactions, dexterity, accuracy and good
judgment! |
Seven Seas |
Ship Ahoy!
Blast pirates with a broadside and navigate through dangerous waters, in
this PopCap puzzle game |
Zap!2000 |
Arcade
gaming on the Palm has never looked so good! |
Zap!2016 |
The
essential showcase for your 16-bit color Palm |
Astraware Palm Applications |
e.Guide |
Your
essential TV episode guide for Palm |
Timetable |
Know whats
when with Timetable! |
Timetable
Plus |
The
essential tool for teachers and students, with assigment
tracker |
Timetable
Pro |
The
essential tool for teachers and
students |
Release
Revision History! |
Release 1.22 : 12th November, 2001
- Another fix to prevent further cheating by pref-editing.
Release 1.21 : 9th November, 2001
- Small fix to prevent cheating.
Release 1.2 : 2nd November, 2001
- Added in Greyscale Palette chooser.
Release 1.1 : 31st October, 2001
- High Score Export
- Faster graphics framework used.
- Added Clock/Battery Display
- Fixed a bug which means that some squares didn't get cleared from the
screen like the rest.
- Combined the color and greyscale versions into one easy-to-use package.
- Added a 'Beam Demo' function.
Release 1.0 : 1st June, 2001
- First Public Release
- Beta Timeout removed
If you've got suggestions about how to improve Astraware Alchemy - or with
reports of any problems you've had, then please contact us!
Alchemy enquiries/feedback: alchemy@astraware.com
Registration
problems: registrations@astraware.com
General Astraware enquiries: feedback@astraware.com
Programming : Howard Tomlinson
Graphics and Game Design: Jason Kapalka
Thanks also to the many beta testers for their helpful suggestions throughout
the beta phase!.
Astraware Ltd takes no responsibility for any adverse effect that this
software could cause to your machine or the data on it: backup important data
before using Alchemy. Alchemy is protected by copyright laws and international
copyright treaties, as well as other intellectual property laws and treaties.
Alchemy is licensed, not sold.
You may not reverse engineer, decompile, or disassemble this
software.
Astraware’s and its suppliers’ entire liability and your
exclusive remedy shall be, at Astraware’s option, either (a) return of the
price paid, if any, or (b) replacement of the product that does not meet
the warranty and which is returned to Astraware with a copy of your receipt.
This warranty is void if failure of the product has resulted from accident,
abuse, or misapplication. Any replacement software product will be warranted for
the remainder of the original warranty period or thirty (30) days, whichever is
longer. These remedies are not available without proof of purchase from an
authorized source.
Written permission must be obtained before distribution of this game,
either in demo form or full form, through any online or offline
methods.
Copyright (c) 1999,2000,2001 Astraware Ltd, 2000,2001, PopCap.
Astraware and the planet logo are trademarks of Astraware Limited. All
rights
reserved.