ASTRAWARE | the home of handheld entertainment |
Alchemy | Palm OS® Products |
Copyright (c) 1999 - 2004 Astraware Ltd, 2000 - 2004, PopCap
All rights reserved.
Turn lead into gold in Astraware's addictive PopCap puzzle game!
Can you turn lead into gold ? Can you become the mythical Alchemical Grand Master? Place runes of magical shapes and colours onto the screen, and turn the board to gold!
This official handheld conversion of the great PopCap game retains all of the great addictive gameplay, but you can take it with you anywhere!
Astraware Alchemy Features:
Use an extractor program such as WinZip on the PC or Stuffit Expander (on the Mac) to get at the Alchemy files. Install the game by double-clicking the .prc file, which opens the Palm Install Tool program.
Use the HotSync button as usual to install the game onto your handheld. If you have a handheld with an expansion card, you can then move the game over to it. Do this before you register the game!
Now run Alchemy and tap the screen to play the game!
If you've got any queries about Alchemy or the registration process, first check out our knowledge base on our website (you must be connected to the internet to access this). If this doesn't help, get in touch with us at support@astraware.com. If you've got any questions (or suggestions, we love those) about the game itself, please get in touch with us at the email address at the top of this page.
Install and run the game on your Palm.
Tap the 'Instructions' button to get a quick reminder of what to do.
Tap the screen on 'Easy Game' to start a game!
The screen will start with just one block in the center of the screen. In the top left hand corner is a colored rune - tap it with your stylus, and drag it next to the block. It will fix in place, and another rune will appear.
The aim of the game is to turn the whole screen into gold, by placing runes onto every grey square. Once you manage this, the whole board clears, you get bonus points, and you start over with a couple more runes or colors....
The rules for placing runes are simple. You must place them next to at least one other block or rune, and it must match every one it touches in either color (shade) or in shape.
If you find that there isn't a place you can put the rune, then you will have to discard it, by dropping it in the forge, which is in the top right hand corner. Every time you do this, the forge will fill up - and it can only hold three runes! If you try to place a fourth, the game will be over. Luckily, every time you place a valid rune, the forge will empty by one, and if you get a complete line, the forge will empty!
Sounds simple?
Well, it is! But... to clear a complete board requires more thought than it initially appears! If you accidentally surround a space with three different rune/color combinations, you won't ever be able to fill in that space, unless you are lucky enough to get a grey block (which can go anywhere) or a bomb - which you can use to destroy one of the offending runes.
In later levels you get more and more possible runes, and more colors! Let's hope you're up to the challenge!
There are a few extra features we built in!
You can undo a move by tapping on the wizard's hat, or by doing a graffiti 'u' or a backspace.
Whenever possible, you should purchase your software from the portal where you initially found and downloaded it! This means that the portal can take a commission on the sale which they use to keep running and keep providing the listing and download service. Without your support these portals can not continue to operate! They will pass the details straight back to Astraware to fulfil your order just as quickly as if you'd ordered directly from Astraware's own web shop.
In Demo form, you can play 10 games of Alchemy for free, as you decide whether you like it or not. After these games are up, the program will display a short message reminding you to register each time you play!
If you beam a demo to someone else, and they also like the game, then they can register it either by purchasing a copy from a local store or by purchasing online.
Registering Online:
For those that like the speed and convenience of buying via the internet, when you register for the game, you'll get a code which will unlock the game and remain valid for future upgrades. Go to the web page at http://www.palmgear.com/software/showsoftware.cfm?prodID=15609 for more details.
You'll need to know your HotSync ID which you can find by running Alchemy, opening into the menus, and selecting the 'Register...' option. Your HotSync ID
will be filled in for you below.
When you register, Astraware will generate a key based on your ID, which will normally be sent out by email within 48 hours of you registering.
When you receive your key, go to the same register option, and enter the key into the space provided.
If you've got suggestions about how to improve Astraware Alchemy, or with reports of any problems you've had, then please contact us!
Alchemy enquiries/feedback: alchemy@astraware.com
Registration problems: registrations@astraware.com
General Astraware
enquiries: feedback@astraware.com
Programming : Howard Tomlinson
Graphics and Game Design: Jason Kapalka
Thanks also to the many beta testers for their helpful suggestions throughout the beta phase!.
Grant Of License
This License permits you to use Alchemy on any single computer, provided the software is installed on only one handheld device at any time.
Copyright
The software is owned by Astraware Limited and is protected by United Kingdom copyright laws, international treaty provisions, and all other applicable national laws. You may not modify, adapt, translate, reverse engineer, decompile, disassemble or otherwise attempt to discover the code and algorithms of the software.
Other Restrictions
You may not rent or lease the software, but you may transfer your rights under this license agreement on a permanent basis provided you transfer all copies of the software and all written materials and the recipient agrees to the terms of this license.
No Warranty
The software is delivered as is and Astraware Limited makes no warranty as to its use or performance. Astraware Limited does not, and cannot warrant the performance or results you may obtain by using the Software or its documentation. Astraware Limited makes no warranties, express or implied, as to noninfringement of third party rights, merchantability, or fitness for any particular purpose. In no event will Astraware Limited be liable to you for any consequential, incidental or special damages, or for any claim by any third party.
Astraware Limited takes no responsibility for any adverse effect that this software could cause to your machine or the data on it: backup important data before using Alchemy. Alchemy is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. Alchemy is licensed, not sold.
You may not reverse engineer, decompile, or disassemble this software.
Astraware’s and its suppliers’ entire liability and your exclusive remedy
shall be, at Astraware’s option, either (a) return of the price paid, if
any, or (b) replacement of the product that does not meet the warranty and
which is returned to Astraware with a copy of your receipt. This warranty is
void if failure of the product has resulted from accident, abuse, or
misapplication. Any replacement software product will be warranted for the
remainder of the original warranty period or thirty (30) days, whichever is
longer. These remedies are not available without proof of purchase from an authorized
source.
Written permission must be obtained before distribution of this game, either in demo form or full form, through any online or offline methods. You may link to the product specific page, but not directly to the files (as these will change and as the programs are updated)
Copyright (c) 1999 - 2004 Astraware Ltd, 2000 - 2004, PopCap.
Astraware and the planet logo are trademarks of Astraware Limited All rights reserved.