Bike or Die! v1.6b

(C)2004-2008 Szymon Ulatowski @ toyspring.com

Introduction - Changes - Shareware - Rules - Controls - Installation - External Card Usage - Performance - Level Editor - Hall of Fame - Support

Introduction

Changes

New in v1.6b: Hall of Fame compatiblity, required for the Planet level (Winter Pack)
New in v1.6a New in v1.6 New in v1.5 This package includes the Supernatural levelpack - the first levelpack utilising v1.5 game features - try it!

Changes since 1.3

Shareware

This game is shareware. You should register if you use it often. The demo version is restricted to 5 levels. After registering, you will get your personal unlocking code, which will allow you to play all 25 builtin levels and hundreds of additional 3rd party levels.
Use this link to purchase the registration code on bike.toyspring.com.

Rules

On some levels there is no finish flag - just get all red flags to complete the race. Similarly, when there are no red flags you can go to the finish flag immediately.

Controls

There are 5 game buttons: Use the Menu -> Options -> Control to redefine those keys. "Disable other keys" will deactivate unused application buttons.
Additional controls:

Installation

Please install one of the 3 supplied "BikeOrDie-1.6b" PRC files. Any of the 3 versions will work on any device, but you will miss some features if you install the wrong file. Optional files: How to upgrade: Note: Some older OS4-based Sony CLIE devices have the High Resolution screen, but the game will not use it. These devices are too slow to provide the acceptable framerate on a 320x320 display.

External Card Usage

Starting with v1.4 "Bike or Die" can use external memory card for storing levelpacks, recordings and high scores. This can be very useful, as the number of recordings can easily reach several thousands if you play numerous 3rd party levelpacks and keep all your scores. Huge number of recordings mean a lot of wasted space in your device's precious internal memory and degraded hotsync performance.

Levelpacks on external memory card:

"Bike or Die" levelpack selector can be used to move levelpacks between the internal memory and external cards. Use "Move to ..." command from the card icon menu to change the levelpack location.
If you prefer to install levelpack directly on card, place them in "/PALM/Programs/BikeOrDie/Levelpacks".

Recordings on external memory card:

The "Location" switch in "Recording Options" (Menu -> Options -> Recording) is the most important setting. When set to "Internal memory" everything works as before and the card is not used. Change this to "Card" and "Bike or Die" will be saving all new recordings to the card automatically. Upon switching to "Card", you will be asked if your existing recordings should be moved to the card. In most cases you just answer "yes" (as what we want is to free some internal memory and keep as much as we can on the card).
"Bike or Die" keeps your recordings in separate folders for each levelpack, in "/PALM/Programs/BikeOrDie/Recordings".

Performance

You can try different display settings to tune the game performance. Use the Menu -> Options -> Display to change the display setting. Basicaly, you will gain performance by disabling the high resolution (OS5), additional details, textures or switching to the black and white mode.

Level Editor

Create your own levels for "Bike or Die!". See the 'Bike or Design' homepage for more details.

Internet Hall of Fame

You can send your best scores to the Internet Hall of Fame. Just use the Menu -> Rec -> Submit my best times if your palm is configured for the internet. Visit http://bike.toyspring.com/ to see your current position in the Time Trial and Freestyle Competition.

Support

Use the following e-mail address if you have any questions about this software: support@toyspring.com